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Friday, February 24, 2012

Crash course, a new Brigade powered game

Roeny (one of Brigades developers) and eikons from IGAD have sent me a link to a funny looking game, which is rendered with real-time path tracing using the Brigade engine. The game was made for the Global Game Jam 2012,  in which small teams of game development students (programmers, artists and level designers) have to come up with an idea and develop a complete game within a strict time budget of 48 hours.




The game is also available for download at http://globalgamejam.org/2012/crash-course 

To run it, you'll need a pretty powerful machine with SM 2.0 CUDA enabled GPUs (Fermi and up).

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