Two new great looking videos of Exposure Render, the real-time CUDA-based volume path tracer have appeared on Youtube. It's quite cool to see these anatomical volume datasets being rendered with physically based shading in near real-time:
http://www.youtube.com/watch?v=cZaPIEo6PPs
http://www.youtube.com/watch?v=4D2HfJ5Cwqc
Someone has also put the video from the paper "On filtering the noise from the random parameters in Monte Carlo rendering" on Youtube, making it more convenient to retrieve and watch:
http://www.youtube.com/watch?v=ZQ6TFZE5QEU
The results for filtered images using only 8 input samples per pixel are extremely impressive.
http://www.youtube.com/watch?v=cZaPIEo6PPs
http://www.youtube.com/watch?v=4D2HfJ5Cwqc
Someone has also put the video from the paper "On filtering the noise from the random parameters in Monte Carlo rendering" on Youtube, making it more convenient to retrieve and watch:
http://www.youtube.com/watch?v=ZQ6TFZE5QEU
The results for filtered images using only 8 input samples per pixel are extremely impressive.
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