I figure most of you have put a lot of time into your worlds. I know I have. So that's why I don't understand the enderman mob. It seems his sole purpose is to pick apart all our hard work! I don't know about you but I don't want to turn minecraft into repaircraft.
So I found a mod that stops the enderman from picking up blocks. Get it here: Enderman Mod.
To install: you'll need 7zip (free) or WinZip (not free) to open your minecraft.jar file.
Go to C:\Users\[your user name]\AppData\Roaming\.minecraft\bin\minecraft.jar
Right click the minecraft.jar file and open with 7zip.
Once open drag the gz.class file into the minecraft.jar archive.
Delete the META.INF folder
Close 7zip.
Done! No more repaircraft and back to building.
I didn't write this mod so my thanks goes out to the original author. You can find his post and more info here. There is also a 1.9 mod and a mod that changes the enderman sounds.
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Showing posts with label millenaire mod. Show all posts
Showing posts with label millenaire mod. Show all posts
Thursday, September 29, 2011
Monday, May 23, 2011
Village Update
Some strange things have happened since I installed the Millenaire mod and Humans+
Sept-Freres ended up getting a sister village right beside it because I used a village wand on its town hall after burning it down. I thought I had destroyed the village but it was the Baby Animals mod causing the trouble. After I fixed the problem I had two villages.
Since adding Humans+ the villages are under constant attack. Knights ride in and kill the inhabitants. It's all quite bloody and they don't even spare woman and children! The raiders will just enter buildings and slaughter entire families. The village mobs respawn soon enough and it isn't having an effect on the population.
The town has also acquired a friendly spider. It hisses and climbs but won't attack!?! I'm wondering if somehow I have become evil. Perhaps the villages are evil too,... it just shows how subjective ridiculous alignment systems are.
>
Sept-Freres ended up getting a sister village right beside it because I used a village wand on its town hall after burning it down. I thought I had destroyed the village but it was the Baby Animals mod causing the trouble. After I fixed the problem I had two villages.
Since adding Humans+ the villages are under constant attack. Knights ride in and kill the inhabitants. It's all quite bloody and they don't even spare woman and children! The raiders will just enter buildings and slaughter entire families. The village mobs respawn soon enough and it isn't having an effect on the population.
![]() |
This is an assassin which won't attack evil characters. He didn't attack me. |
![]() |
I suppose since I'm apparently evil the spiders won't attack either. |
The town has also acquired a friendly spider. It hisses and climbs but won't attack!?! I'm wondering if somehow I have become evil. Perhaps the villages are evil too,... it just shows how subjective ridiculous alignment systems are.
>
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