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Monday, July 25, 2011

Paper on accelerating path tracing using eye path reprojection available

The paper "Accelerating path tracing by eye path reprojection" by Niklas Henrich et al., which I blogged about earlier is available from http://www.rendering.ovgu.de/publikationen.html. The algorithm achieves similar quality as regular path tracing in half the time and can easily be ported to the GPU. The authors also plan to incorporate their technique into a real-time raytracer.


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